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As a recent Dungeons & Dragons upstart, it all reminded me of the first hour of a new campaign, pouring over stat sheets and trying to understand what makes a character tick. ![]() However, complication and choice is not a bad thing. I spent a good thirty minutes deciding on which race I wanted to play, my character traits, choosing my class, and even struggled trying to pick the instrument that would play when I accomplished badass feats in-game. Even at the character creation screen there were so many options to read through, and the choices that you make truly matter. Character Creationįrom the very beginning, Divinity: Original Sin 2 can feel overwhelming. Let us know in the comments if this format is helpful and something you’d like to see more of. ![]() This first piece comes after about six hours of initial gameplay, plus a few restarts.
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